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Falcon
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#include <SceneGraph.h>
Public Attributes | |
| SceneNode * | m_sceneNode |
| unsigned int | m_nextOffset |
Data structure that is explicitly used to pass data around in the function that loads the scene from json.
| unsigned int Scene::NodeWithOffset::m_nextOffset |
| SceneNode* Scene::NodeWithOffset::m_sceneNode |
1.8.17