Falcon
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This is the complete list of members for physics::vehicle::Car, including all inherited members.
Car(physx::PxRigidDynamic *vehActor, Transform &startTransform) | physics::vehicle::Car | |
m_car | physics::vehicle::Car | |
m_carDesc | physics::vehicle::Car | |
m_isInAir | physics::vehicle::Car | |
~Car()=default | physics::vehicle::Car |