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Falcon
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#include <RenderComponent.h>
Public Member Functions | |
| boundingVector * | GetBounds () |
| RenderComponent () | |
| ~RenderComponent () | |
| void | CalculateBounds () |
Public Attributes | |
| Mesh * | m_mesh |
| boundingVector | m_boundingCorners |
Structure Definition for holding data needed to render the entity.
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inline |
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inline |
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inline |
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inline |
| boundingVector RenderComponent::m_boundingCorners |
| Mesh* RenderComponent::m_mesh |
1.8.17