Falcon
|
#include <RenderComponent.h>
Public Member Functions | |
boundingVector * | GetBounds () |
RenderComponent () | |
~RenderComponent () | |
void | CalculateBounds () |
Public Attributes | |
Mesh * | m_mesh |
boundingVector | m_boundingCorners |
Structure Definition for holding data needed to render the entity.
|
inline |
|
inline |
|
inline |
|
inline |
boundingVector RenderComponent::m_boundingCorners |
Mesh* RenderComponent::m_mesh |