Falcon
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AnimationComponent Struct Reference

#include <AnimationComponent.h>

Inheritance diagram for AnimationComponent:
BasicComponent

Public Member Functions

 AnimationComponent ()
 
 ~AnimationComponent ()
 

Detailed Description

Structure Definition for holding data needed for animating the entity.

Constructor & Destructor Documentation

◆ AnimationComponent()

AnimationComponent::AnimationComponent ( )
inline

◆ ~AnimationComponent()

AnimationComponent::~AnimationComponent ( )
inline

The documentation for this struct was generated from the following file: