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Falcon
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This is the complete list of members for Particle, including all inherited members.
| AddParticleData(const ParticleData &data) | Particle | |
| Bind() override | Particle | virtual |
| ClearParticleData() | Particle | |
| GetMaterial() const | Renderable | inline |
| GetParticleDataAmount() | Particle | |
| GetWorldMatrix() | Particle | |
| m_material | Renderable | protected |
| m_VAO | Renderable | protected |
| m_vertexArray | Renderable | |
| Particle() | Particle | |
| PreallocParticleDataAmount(u32 maxParticleData) | Particle | |
| Renderable() | Renderable | |
| SetMaterial(Material *mat) | Renderable | inline |
| Setup() override | Particle | virtual |
| SetWorldMatrix(glm::mat4 mat) | Particle | |
| ~Particle() | Particle | |
| ~Renderable() | Renderable | virtual |
1.8.17