Falcon
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This is the complete list of members for Particle, including all inherited members.
AddParticleData(const ParticleData &data) | Particle | |
Bind() override | Particle | virtual |
ClearParticleData() | Particle | |
GetMaterial() const | Renderable | inline |
GetParticleDataAmount() | Particle | |
GetWorldMatrix() | Particle | |
m_material | Renderable | protected |
m_VAO | Renderable | protected |
m_vertexArray | Renderable | |
Particle() | Particle | |
PreallocParticleDataAmount(u32 maxParticleData) | Particle | |
Renderable() | Renderable | |
SetMaterial(Material *mat) | Renderable | inline |
Setup() override | Particle | virtual |
SetWorldMatrix(glm::mat4 mat) | Particle | |
~Particle() | Particle | |
~Renderable() | Renderable | virtual |