Falcon
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This is the complete list of members for Material, including all inherited members.
Bind() | Material | |
GetPath() | Material | inline |
GetTexturePath(u32 idx) | Material | inline |
m_albedo | Material | |
m_albedoTex | Material | |
m_ao | Material | |
m_aoTex | Material | |
m_metallic | Material | |
m_metallicTex | Material | |
m_normal | Material | |
m_normalTex | Material | |
m_roughness | Material | |
m_roughnessTex | Material | |
m_shader | Material | |
SetPath(const std::string &path) | Material | inline |
SetShader(Shader *shader) | Material | inline |
SetTexturePath(const std::string &path, u32 idx) | Material | inline |
~Material() | Material |