| Falcon
    | 
This is the complete list of members for Material, including all inherited members.
| Bind() | Material | |
| GetPath() | Material | inline | 
| GetTexturePath(u32 idx) | Material | inline | 
| m_albedo | Material | |
| m_albedoTex | Material | |
| m_ao | Material | |
| m_aoTex | Material | |
| m_metallic | Material | |
| m_metallicTex | Material | |
| m_normal | Material | |
| m_normalTex | Material | |
| m_roughness | Material | |
| m_roughnessTex | Material | |
| m_shader | Material | |
| SetPath(const std::string &path) | Material | inline | 
| SetShader(Shader *shader) | Material | inline | 
| SetTexturePath(const std::string &path, u32 idx) | Material | inline | 
| ~Material() | Material | 
 1.8.17
 1.8.17